Metal Gear Solid Delta: Snake Eater Will “Take the Immersion to Another Level”

Konami has already stressed on a couple of occasions that Metal Gear Solid Delta: Snake Eater is set to be a faithful recreation of the original MGS3, with the upcoming remake even set to bring over the original’s story and voice performances as is. One area where the game does look set to make significant changes, however, is the technical front. In fact, taking recently to Twitter via the official Metal Gear account, Konami talked up that aspect of the experience again, touting “a level of detail that takes the immersion to another level”, owing to “the power of modern systems.” The tweet is also accompanied by an in-game screenshot. Check it out below. Little is known right now about when Metal Gear Solid Delta: Snake Eater will release, with Konami not yet having handed the remake a launch window. That said, leaks have claimed that the game is currently targeting a 2024 release. Whenever it launches, Metal Gear Solid Delta: Snake Eater will be available on PS5, Xbox Series X/S, and PC. Head on over here to find out why it has that “Delta” in its name. With the power of modern systems, METAL GEAR SOLID Δ: SNAKE EATER's jungle boasts a level of detail that takes the immersion to another level.#MetalGearSolid #MGSVol1 #MG35th pic.twitter.com/w2N935VA2R — METAL GEAR OFFICIAL (@Metalgear) May 27, 2023
http://dlvr.it/Spnn8G
Previous Post Next Post

Contact Form