The PS5 Pro has been in the rumour mill for over a year at this point, and though official word from Sony regarding a mid-gen refresh of its console has been nonexistence, the console’s specs have been aggressively leaked in recent months. Now, more details have emerged on that front.
In a report published on Insider Gaming, prominent leaker Tom Henderson has corroborated the PS5 Pro specs that were recently leaked by YouTuber Moore’s Law is Dead. Said details allegedly came to light courtesy of leaked documentation from a PlayStation developer portal, which was supposedly recently sent out to several third-party developers.
As per the leak, the PS5 Pro will feature 2-4x ray tracing, 45 percent faster rendering than the base PS5 model, a custom machine learning architecture, support for 8K resolution, an AI Accelerator that will support 300 TOPS of 8-bit computation / 67 TFLOPS of 16-bit floating point, and a 33.5 teraflops GPU. Additionally, in line with previous leaks, the PS5 will also make use of a proprietary supersampling solution dubbed PlayStation Spectral Super Resolution Upscaling (or PSSR).
PS5 Pro devkits have allegedly been in first-party studios’ hands since September last year, with third-parties beginning to receive them starting in January. Henderson also claims that testing kits, which will be “identical to the final product”, will start rolling out this Spring.
Currently, Sony is allegedly targeting a Holiday 2024 launch for the console, but as per Henderson, that date could slip, owing to the lack of major first-party releases planned for the back half of this year.
http://dlvr.it/T4D6Yn
In a report published on Insider Gaming, prominent leaker Tom Henderson has corroborated the PS5 Pro specs that were recently leaked by YouTuber Moore’s Law is Dead. Said details allegedly came to light courtesy of leaked documentation from a PlayStation developer portal, which was supposedly recently sent out to several third-party developers.
As per the leak, the PS5 Pro will feature 2-4x ray tracing, 45 percent faster rendering than the base PS5 model, a custom machine learning architecture, support for 8K resolution, an AI Accelerator that will support 300 TOPS of 8-bit computation / 67 TFLOPS of 16-bit floating point, and a 33.5 teraflops GPU. Additionally, in line with previous leaks, the PS5 will also make use of a proprietary supersampling solution dubbed PlayStation Spectral Super Resolution Upscaling (or PSSR).
PS5 Pro devkits have allegedly been in first-party studios’ hands since September last year, with third-parties beginning to receive them starting in January. Henderson also claims that testing kits, which will be “identical to the final product”, will start rolling out this Spring.
Currently, Sony is allegedly targeting a Holiday 2024 launch for the console, but as per Henderson, that date could slip, owing to the lack of major first-party releases planned for the back half of this year.
http://dlvr.it/T4D6Yn